
public class Seq implements ISeq {

	private int val = 0;
	private int player = -1; //player ID of current Seq, start at -1 as an invalid value
	
	private int[] slots = new int[GameLogic.tokensToWin];
	private int counter = 0; // keeps track of placement of next token in slots array
	private boolean full = false;  // Tells whether the slots array is full
	
	public void flush() {
		    counter = 0;
		    full = false;
	}
	
	@Override
	public void push(int token) {
		
		
	}

	@Override
	public int value() {
		return val;
	}

}
